Senior Media Experience Software Engineer
Apple is inventing new audio experiences on our newer platforms such as Vision Pro while continuing to add new features and improve quality of our existing platforms such as AirPods, iPhone, iPad, Apple Watch, Apple TV, HomePods, and Mac. Over the last several years with major contributions from an impactful team, we helped define the spatial audio experiences on Vision Pro as well as contributed to features such as Personalized Volume and Conversation Awareness on AirPods. The team helped expand capabilities of our existing platforms by bringing FaceTime to AppleTV and bringing AirPods automatic switching to macOS. We have been striving to improve quality by increasing the audio responsiveness for the past several years with a pipeline of ideas to continue improving the stack in the future. We play a vital role in the audio stack across all of Apple’s operating systems including iOS, iPadOS, watchOS, tvOS, macOS, and visionOS. We help define how a customer experiences audio across Apple’s ecosystem by working in conjunction with Design and other engineering teams. We track audio events on the system such as a user placing AirPods in their ears while playing media on iPhone speaker and automatically route audio to the AirPods via Bluetooth. If the user then chooses to play media via HomePod, we route audio to the HomePod via AirPlay 2. Extrapolate this to every other way a user would use audio on Apple’s platforms and we are often the brains behind those experiences.
Description
We are looking for a senior software engineer/lead who can help design and build architectural platforms that hold up over time to the addition of new features and hardware platforms. You will work with Human Interface and other engineering partners and recommend behavioral policies based on hardware and software capabilities and limitations. You will work with quality engineers to develop their test plans for new features to ensure our software ships with the highest quality.
Minimum Qualifications
- BS/MS in Computer Science, Computer Engineering, Electrical Engineering with System Programming focus or equivalent.
- Occasional travel to collaborate with the team based in Cupertino.
Preferred Qualifications
- Industry Experience working in audio or media software stacks (Not mandatory).
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $135,400 and $250,600, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant.
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